Epic Lan Party, Epic Community Fail?
Lanparties have always been pivotal to the success a game has in the competitive waters. In the beginning we had major events such as UKeSA, TEX and Antwerp Esports Festival. With these slowly fading away (except AEF that we'll be seeing again next year), the competitive scene can either die out or get stronger with new, bigger and better events. So it comes that we've seen some phenomenal events in the past months - everything from Adroits, ESPC, Grunex to i43.
This is where Epic.LAN steps in. Maybe they are not as big as the aforementioned tournaments, but they give out to our community and want it to grow - making them equally if not more important then the biggest events out there. They have built their pillars on the Counter Strike: Source scene and with their 7th event they also wanted to attract 8 Call of Duty 4 teams that could battle it out for over £1,000. However it wasn't meant to be.
Maybe teams were put off by the small number of spaces, maybe they weren't attracted to the
Bring Your Own Computer nature of the event - but one thing is certain - we failed. Not as individuals, but as a community. Luckily for us, Epic.LAN management decided to give Call of Duty 4 one more chance to prove their worth with a minimal of £2,500 set aside for Epic.Eight LAN which is said to host upwards of 24 teams.
Not being too bothered by the lack of teams that showed up for the event held at Uttoxeter Racecourse in Staffordshire - the four teamed tournament still went ahead with a £750 tournament, which is practically unseen as 75% of the funds gained from the tickets were put in the prize money.
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Nice work.