Well im looking at restructuring the layout of this map, it's clear from testing there is no "middle" and map lacks on flow so time to work out a better layout, i am open to suggestions.
I took a break from the map to work on some different layouts and had a bash at doing a cod version of piranesi from CS although thats rather large lol, but now im back to try and get the flow right for this one.
I'm currently looking at the layout for matmata which was part of the original inspiration for the buildings, and seeing how it was arranged and how it flowed, clearly defined routes, mid section etc etc it'll take a while before a version 2 is ready but it will be a completely revamped version.
Any ideas you have then feel free to post or shout me on xfire.
Posted on Thursday, 29th September 2011